Designing Technology for Children: Review of Last Decade’s IDC Research
By Irene Ye Yuan on
With the rapid changes of technologies and the increasing number of technology toys in the market (e.g., Osmo, Luka), one may wonder: what are the popular choices of technology platforms when researchers are designing for children? What has changed in these design choices as children become familiar with a variety of technologies at much younger ages recently, as opposed to 10 years ago?
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